In the fast-paced whirlwind of the 9-5, the pursuit of remote team bonding can often feel like it requires elaborate plans and meticulously orchestrated team building events. And yes, while those have a huge impact on teams, we overlook the brief and seemingly inconsequential moments that hold potential for a quick team building activity.
Sometimes it's the genuine laughter over a shared joke, reflection sharing during a brief coffee break, or the collective celebration of victories and milestones at the start of a meeting that cultivates the strongest bonds among teammates.
Let's explore six quick and effortless, yet immensely impactful five-minute icebreaker activities designed to improve team morale, company culture, and employee engagement.
Note: These activities may take longer than 5 minutes if you're playing with large groups of six or more people. To minimize the time it takes to share responses, encourage participants to drop their answers in the chat box, rather than discussing aloud. For teams with more than 6 people, visit our Large Groups collection.
A one-word check-in is a great team building exercise to start your team meetings. To play this icebreaker, simply go around the room and have everyone present give a one-word summation of how they're feeling in the present moment. For instance, "Energized," "Focused," "Curious," "Challenged," or any other relevant word.
As each person shares their word, encourage active listening. Participants should pay attention to others' words without interrupting or commenting. Once everyone has shared their word, you might choose to reflect on common themes, ask individuals why they chose that word if they feel comfortable sharing, or simply move forward with the main agenda.
Remember, the goal of this activity is to provide a quick and succinct way for individuals to express themselves, fostering an atmosphere of openness, team bonding, and a sense of belonging within the group.
"Desert Island" is an easy, thought-provoking game that encourages participants to think critically about their preferences and priorities. The game involves imagining being stranded on a desert island and choosing a limited number of items or categories to have with them for survival or entertainment. Here's how you can play:
Set the scene by explaining to the participants that they are stranded on a desert island with limited resources. They have the opportunity to choose a certain number of items or categories to have with them for survival or enjoyment.
Define the rules of the game. For instance, participants may be limited to a specific number of items they can choose (e.g., five items) or categories they can select from (e.g., books, movies, food, tools, etc.).
Depending on the group's preferences or the purpose of the game, select categories or specific items that participants must choose from. For example:
Allow each participant to take turns announcing their choices based on the predetermined categories or items. They should justify their selections by explaining why they chose those particular things.
Depending on the group's dynamics and interests, you can modify the rules or categories and introduce twists, such as limiting the total number of selections for the entire group or incorporating fantasy elements.
This game promotes critical thinking, creativity, and communication skills. It also provides insights into the preferences and priorities of the participants, fostering discussions and bonding among the whole team.
This is a fun game you can play at your team meetings to introduce new team members in the mix. Here's how it works:
This activity not only encourages quick thinking and attentiveness but also helps new hires commit names to memory. Try going faster and the laughs will surely follow!
"This or That" is a simple game where participants are presented with two options, and they have to choose between the provided choices. It's a quick icebreaker that encourages team members to make quick decisions based on their preferences. Here's how you play:
Introduce the game by explaining that participants will be presented with pairs of options, and they have to quickly choose one of the two options provided.
Create a list of options or questions that offer two distinct choices. These options can be about preferences, scenarios, hypothetical situations, favorites, and more. For example:
One person can lead the game by presenting the pairs to one person at a time, or the other team members as a whole. (If you're playing in a physical space with the entire team, you can encourage participants to move to different sides of the room to represent their answers. This is a fun way to visually see the way the group leans.)
The game is meant to be lighthearted and fun. It's an excellent way to break the ice, get to know each other's preferences, and encourage connection among participants.
Remember, the goal of "This or That" is not to create stress but to prompt quick decision-making based on personal preferences. It's a versatile game that can be adapted to suit the interests and dynamics of different groups, making it great for repeat play!
"Draw Your Mood" is an artful activity that encourages your team's creativity as they visually represent their current mood or emotions through drawing. Here's how you can conduct this activity:
This icebreaker helps create a relaxed and inclusive atmosphere by allowing participants to engage in a non-verbal form of communication. It promotes creativity, self-expression, and empathy among group members.
Two Truths and a Lie is a quick game that encourages participants to share intriguing facts about themselves while challenging others to distinguish fact from fiction. One team member at a time takes turns sharing three statements about themselves: two being true, while one is entirely fabricated. The objective is for others to decide which statement is the lie.
The listeners then engage in discussion or questioning to uncover more details or context about each statement. Afterward, the group collectively deliberates or votes on which of the three statements they believe to be the lie. Once everyone has guessed, the person reveals which statement was indeed false. This game not only fosters interaction and curiosity among participants but also allows for intriguing revelations about each other, making it an engaging and entertaining way to get to know one another.
How to get started 👉 If you’d like to enjoy a longer version of this classic icebreaker, let one of our lively Confetti hosts run a game of Two Truths and a Lie for you!